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# Steps already attempted to solve the problem (please say you've read the README if you haven't, and READ IT IF YOU HAVEN'T!) # Version of emulator (for VDMSound, probably 2.0.4 or 2.1.0 for DOSBox, 0.58+) Mac=OpenGL or SDL from DOSBox preferences? PC=SDL mode (being used through a RDC connection) # Video mode (Software, OpenGL, Direct3D, or Glide, and resolution) # Reproducibility of problem (always, only once, always but only on a specific level, etc.)Ĭrashes every time, even with no arguments. # Description of problem (be detailed: saying "it's jerky" doesn't help, saying "the player sprites seem to be jerky when I'm pressing any of the arrow keys" does)ĭMAME crashes the Mac version of DOSBox, but works fine on the Windows Version of DOSBox. ![]() Also happens with many others including Advanced Mame for DOS, i586/686 variants Page fault cr2=0fffdf53 at eip=214 flags=3206Įax=ffffcf00 ebx=c0000000 ecx=00000005 edx=ffffdf53 esi=00a9ac96 edi=0000102cĮbp=ffffcf27 esp=0000075c cs=a7 ds=af es=af fs=8f gs=0 ss=8f error=0000Īre there compatibility issues between version 0.72 of DOSBox for the Mac and the same version for the PC? Is this a rendering issue?ĭMAME 0.63. #How to use mame emulator on mac installThings were going well, I installed and customised DOSBox on all platforms and had set up a test DOS mame install with a few test roms, everything ran fine with the Windows version of DOSBox, the same test mame environment crashed when running on the Mac version of DOSBox. While setting up the DOS environment I was going to use mame through DOSBox on Windows, Mac and Linux since I have several machines with different OS's to develop the mame environment.
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